Technology for Simulating Crowd Evacuation Behaviors
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Abstract
This paper presents a model for simulating crowd evacuation and investigates three widely recognized problems. For the space continuity problem, this paper presents two computation algorithms: one uses grid space to evaluate the coordinates of the obstacle s bounding box and the other employs the geometry rule to establish individual evacuation routes. For the problem of collision, avoidance, and excess among the individuals, this paper computes the generalized force and friction force and then modifies the direction of march to obtain a speed model based on the crowd density and real time speed. For the exit selection problem, this paper establishes a method of selecting the exits by combining the exit s crowd state with the individuals. Finally, a particle system is used to simulate the behavior of crowd evacuation and produces useful test results.
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